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01-22-25 | Civil Law, Video Game Law

Video games: Law and Geek Culture Collide at Otakuthon

Otakuthon, Quebec’s largest festival of Japanese culture and anime, welcomed Professor Thomas Burelli and law students to explore the emerging field of video game law. Captivating panels covered topics such as legal concepts in video games, legal issues related to e-sports and the presence of ‘Dark patterns’. With packed rooms and enthusiastic participation, the event demonstrated how geek culture and the law can come together to make complex issues accessible and relevant to a diverse audience.

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12-18-24 | Jurivision

Jurivision in 2024: Expanding Boundaries in Legal Education

2024 marked a transformative year for Jurivision, highlighted by an ambitious multimedia project on the Supreme Court of Canada. With an extensive network of professors, collaborators and freelancers across the country, the platform continues to push the boundaries of knowledge mobilization.

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12-10-24 | Law Teaching Methodology, Technology, Video Game Law

The Gaming Hub: A New Space to Play and Learn More About Video Games at uOttawa

The Gaming Hub at the University of Ottawa is a unique space designed to bring together enthusiasts of video games, board games, and game development. Created by students, for students, this space promotes inclusion, learning, and creativity while providing a stimulating environment to connect, play, and innovate.

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12-03-24 | Access to Justice, Courts

The Superior Court of Québec: 175 years of building today’s society

Jurivision has teamed up with the Superior Court of Québec to produce a video celebrating its 175th anniversary. The video will be presented as an introduction to the conferences given by the Court’s judges in Québec schools to mark the anniversary.

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